OPCTalk ȨÆäÀÌÁö¿¡ ¿À½Ã°É ȯ¿µÇÕ´Ï´Ù.
OPCTalk™는 OPC규약에 의거하여 제작된 Server Progame 으로 Real Time Data Acquisition이 필요한 모든 분야에 사용이 가능하다.

 제작 사양
ㆍOPC DataAccess Server
- AsyncIO2 Read/Write/Update
- Quality Updating
- Read from Cash/Device
- Iconnection Point v2.0 Advise with fast Callback Updating
- 32768 Items per Group
ㆍDDE Server
- cold link reads and writes use an asynchronous mechanism
- notification method anables fast data updating
- Support NetDDE
- Rocknell Software's fastDDE
- Wonderware's fastDDE
- Microsoft Excel Table formats
ㆍData Types
- BOOL, CHAR, BYTE, SHORT, WORD, LONG, DWORD
- FLOAT, DOUDLE
- STRING_HANDLE, STRING, FIXEDLENGTH_STRING
- Array_BOOL, Array_CHAR, Array_BYTE, Array_SHORT
- Array_WORD, Array_LONG, Array_DWORD
- Array_FLOAT, Array_DOUBLE
- Array_STRING
- Array_FIXEDLENGTH_STRING
 지원 Clients
ㆍInTouch
ㆍFIX
ㆍCitech
ㆍFactoryLink
ㆍAnd much more
 세부사항
ㆍBackground로 현장 Data를 상시 Update
ㆍNetworking 상에서 원격의 Data 참조가능
ㆍWin98/Me/NT/2000의 Muti-Platform지원
ㆍImport/Export configuration file to csy file
ㆍSave/Load setup files
ㆍOnlines change communication
ㆍEvent/Command Monitoring
ㆍCommunication data monitoring
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